The Switch port is a good one, and this is a fine way to enjoy Donut County ^w^ I can certainly see myself getting more mileage out of this showing it to friends at get-togethers and the like, just because it is so charmingly written as well as easy to play. It's probably going to be a bit of a steep asking price at $13 for a 2 hour-ish game, but it's a quality game nonetheless. Particularly funny is the Trashopedia, as the raccoon writes down in it all of the "trash" that he's taken into the hole on that particular level and always gives the most odd-ball descriptions of all sorts of items as viewed from a raccoon's perspective. The real star of the game (along with the simple-to enjoy gameplay) is the writing, which is very silly and charming. Sometimes there are puzzles like you'll need to consume a camp fire in order to fill the hole with fire to reach up with flames and burn a tree to make it smaller to swallow up, but even then they're very simple puzzles. However, instead of deliver donuts, you deliver just the hole, and you maneuver this hole around each environment, in a very Katamari-ish fashion, to go from a small hole to a much bigger hole as you get bigger and bigger stuff. It's a simple game where you are a raccoon who operates a donut shop. It was also 2 hours that went by a LOT faster on account of having something so entertaining to do X3ĭonut County is a port of an iOS game that came out a few months back, but only arrived on Switch last week. It turned out the computer took almost exactly as long to reset as it did for me to beat the whole thing, which was about 2 hours. I had some time to kill today while I waited for a computer to factory reset, so I decided to pass the time with some Donut County.
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